All Classes and Interfaces
Class
Description
The AnnouncementTask interface represents a task for announcing messages to players in an arena.
Utility interface for managing AFK (Away From Keyboard) status of players in the bed wars mini-game.
The ArenaUtil interface provides utility methods for managing arenas in the bed wars mini-game.
Utility interface for managing lobby items.
The utility interface for managing scoreboards in BedWars.
The ShopUtil interface provides utility methods for managing player's money, currency, and purchases in the shop.
An implementation of the TeamUpgradesUtil interface that provides access to team upgrade-related functionalities.
The manager responsible for handling addons.
Represents a cached item in the shop, keeping track of the associated category content and player's tier.
Represents a category content in a shop.
Get Chat Methods
Represents a database interface for managing player statistics and data.
Get Economy Methods
Interface for permanent items.
Interface for handling permanent lobby items.
Represents a cache for the quick buy settings of a player.
Represents the statistics of a player.
Represents a quick buy button.
Represents an element in the quick buy menu, containing a slot, category content, and load status.
BedWars scoreboard manager.
Represents a cache for shop items and player tiers.
Represents a shop category.
Represents a shop index.
The interface for managing the shop in the game.
The MenuContent interface represents a piece of content in a menu.
The Party interface represents a party system for players.
Represents an event that is triggered when a player joins an arena as a player or spectator.
Enumeration representing various causes of death events.
Lets you know why did the player received money.
An event that is called when player statistics are changed.
Represents the types of statistics that can be changed.
Lets you know why did the player received new xp.
The PlayingTask interface represents a task that is executed during the gameplay of a BedWars mini-game.
The Region interface represents a region in a game world.
The RestartingTask interface represents a task that handles the restarting process of a game in a BedWars arena.
Represents an event triggered when a player buys items from the shop.
The StartingTask interface represents a task that handles the starting process of a game in a BedWars arena.
This interface represents a team upgrade in a bed wars mini-game.
The UpgradesIndex interface represents an upgrade menu in the BedWars game.